Spells

These are either House-Ruled Spells from specific settings and systems, or custom Spells.

D&D 5e
D&D 5e has two primary sources of spells; Arcane and Divine. Some spells cross the threshold between the two, which is why spells are more popularly organized into Classes.

Arcane
Arcane Spells divided into Classes. The Wizard can learn all Arcane Spells, but other Arcane Casters can only learn Wizard Spells and their own Class List. A Ritualist may also cast any spell of any school, class or type.

Damage Dealing Cantrips
Cantrips that deal damage and 1d10 or higher as their base damage are assumed to be "versatile spells", and actually only deal 1d8 if cast one-handed, although any cantrip that deals less than 1d10 damage is assumed to be a one-handed cantrip.

Warlock
Warlock Spells, even when listing a Component, do not actually require a component if cast by a Warlock, but still expend a Spell Slot. If cast by a Wizard or a Ritualist, they do require a component.